I work on retro homebrew projects in my spare time. These span from small experiments on old hardware all the way to full fledged multi year endeavors like Coria and the Sunken City.
I code the projects in Assembly (Z80 and 6502) and C.
Additionally I write my own data-management tools that interface with the linker and compiler, so I don’t have to keep track of single bytes. Depending on the project those tools are written in C# and Python and range from simple command line tools to Full Sprite Editors.
Sokoban meets Links Awakening (unreleased)
Gameboy Game about a Delivery Girl, whose main toolkit are various Crates and Boxes she’s carrying out.
Meet quirky monsters and save the world from evil, one delivery at a time.