During my career I had the privilege of realizing projects with and for renowned companies like Ubisoft, Marmoset, ZF and Sony Music.
I am well-versed in a diverse range of interactive technology stacks, including Unity3D, Unreal Engine, three.js and others as well as native apps written in C++, C#, Typescript, Python and Haxe.
Since 2013, I have been sharing my knowledge and passion for the field of Technical Art at various educational institutions, including several years as a substitute professor at Hochschule Darmstadt.
Feel free to explore my detailed CV and browse through a collection of my inspiring projects