Paul

Nasdalack

Interactive Media and Game Development

Hi, I’m Paul – an Industry Veteran Programmer and Tech Artist from Germany

Over a Decade of Industry Excellence

During my career I had the privilege of realizing projects with and for renowned companies like Ubisoft, Marmoset, ZF and Sony Music.

Technology Stacks

I am well-versed in a diverse range of interactive technology stacks, including Unity3D, Unreal Engine, three.js and others as well as native apps written in C++, C#, Typescript, Python and Haxe.

Passionate Educator and Substitute Professor in Technical Art

Since 2013, I have been sharing my knowledge and passion for the field of Technical Art at various educational institutions, including several years as a substitute professor at Hochschule Darmstadt.

CV and Portfolio